C# Client 0.0.0.7
C# Library to interface with Corelink
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ExampleControlCallBacks.cs
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1// using UnityEngine;
2// using SimpleJSON;
3// using System.Collections.Generic;
4
5// namespace CoreLink
6// {
7// public class ControlCallbacks : CorelinkWebSocket
8// {
9// public ControlCallbacks(string serverURL) : base(serverURL) {}
10// override public void onUpdate(string msg)
11// {
12// Debug.Log("This is an overriden OnUpdate Message " + msg);
13// }
14// override public void onSubscriber(string msg)
15// {
16// Debug.Log("This is an overriden OnSubscriber Message " + msg);
17// }
18// //override public void onStale(string msg)
19// //{
20
21// //}
22// //override public void onDropped(string msg)
23// //{
24
25// //}
26// }
27// }