C# Client 0.0.0.7
C# Library to interface with Corelink
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CoreLink.SenderStream Class Reference

Parent class to custom sender scripts that will be attached to GameObjects. Several of these can be instantiated. Use Send(streamID, data) to send data. More...

Inherits MonoBehaviour.

Public Member Functions

virtual void Initialize (ref Control control)
 

Public Attributes

string workspace = "Holodeck"
 
string type = "unity"
 

Protected Attributes

uint streamID
 
Control control
 

Detailed Description

Parent class to custom sender scripts that will be attached to GameObjects. Several of these can be instantiated. Use Send(streamID, data) to send data.

Definition at line 9 of file MB_SenderStream.cs.

Member Function Documentation

◆ Initialize()

virtual void CoreLink.SenderStream.Initialize ( ref Control control)
virtual

Definition at line 15 of file MB_SenderStream.cs.

Member Data Documentation

◆ control

Control CoreLink.SenderStream.control
protected

Definition at line 14 of file MB_SenderStream.cs.

◆ streamID

uint CoreLink.SenderStream.streamID
protected

Definition at line 13 of file MB_SenderStream.cs.

◆ type

string CoreLink.SenderStream.type = "unity"

Definition at line 12 of file MB_SenderStream.cs.

◆ workspace

string CoreLink.SenderStream.workspace = "Holodeck"

Definition at line 11 of file MB_SenderStream.cs.


The documentation for this class was generated from the following file: