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C# Client 0.0.0.7
C# Library to interface with Corelink
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Parent class to custom sender scripts that will be attached to GameObjects. Several of these can be instantiated. Use Send(streamID, data) to send data. More...
Inherits MonoBehaviour.
Public Member Functions | |
| virtual void | Initialize (ref Control control) |
Public Attributes | |
| string | workspace = "Holodeck" |
| string | type = "unity" |
Protected Attributes | |
| uint | streamID |
| Control | control |
Parent class to custom sender scripts that will be attached to GameObjects. Several of these can be instantiated. Use Send(streamID, data) to send data.
Definition at line 9 of file MB_SenderStream.cs.
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virtual |
Definition at line 15 of file MB_SenderStream.cs.
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protected |
Definition at line 14 of file MB_SenderStream.cs.
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protected |
Definition at line 13 of file MB_SenderStream.cs.
| string CoreLink.SenderStream.type = "unity" |
Definition at line 12 of file MB_SenderStream.cs.
| string CoreLink.SenderStream.workspace = "Holodeck" |
Definition at line 11 of file MB_SenderStream.cs.