C# Client 0.0.0.7
C# Library to interface with Corelink
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Go to the source code of this file.
Classes | |
class | CoreLink.ReceiverStream |
Parent class to custom receiver scripts that will be attached to GameObjects. Several of these can be instantiated, and each of them will have their own sender stream. OnMessage(streamID, data) is called whenever there is data See the README for caveats on multiple receiver streams. More... | |
Namespaces | |
namespace | CoreLink |